Survival Horror game that actually keeps you on your toes till the very end
Fuck open world; we have enough of that already.
Players choose their stats as they start the game and do not level up once the character is built.
Corridor style shooting/action system
Just a knife, a shotgun and a pistol
Throw in a torch just to add to the horror
Torches can be used as a weapon
Enemies can lurk in dark spaces that can only be lit by torches.
Health is obtained very rarely so being mindful of environments and enemies is important.
Two antagonists who run after you through the whole game and are relentless till both of them are dead.
Heavily reliant on environmental damage to kill bosses / enemies.
Time limits on levels to force tension and survival instinct kick in
You gain more time by engaging the antagonists and winning the fight.
Perma-Death on failure
Co-Op with infect ratio gain so that if you get infected you now switch teams and start hunting your partner.
Max team-size: 4
No respawn just perma-death
Level does not reduce enemy count on partner conversion/death.
Converted players can team up with two antagonists to chase the non-infected team through the game.
Game gets slightly easier with bigger groups of protagonists.
I feel like someone will make something like this, but game design is quite hell-bent on having winners and heroes that turning someone to the other side seems like it wouldn't sell.