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Mel81x

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Everything posted by Mel81x

  1. Ellen Ripley! If there’s anyone in the whole universe who can survive against the most horrible monsters, it’s you. You’re an inborn warrior, you were born to fight. Also, your instincts never let you down and you always manage to do the right thing at the right moment. However, you’re also a lonely cowboy. You wouldn’t survive if you didn’t know how to cope with loneliness. You also have a mysterious side, no matter how close people get to you, they can never know everything about you. Maybe your survival skills take their source from this dark side of yours. Kicking down doors and f'ing Xenomorphs up. Yep, that sounds like something I'd enjoy a lot.
  2. I'll probably end up as Jar Jar Binx knowing my luck at these things but give me a few and i'll do it.
  3. https://kotaku.com/the-tension-between-remakes-and-originals-1831812864 With the advent of the RE2 Remake next week this is a nice little discussion on Kotaku about how remakes can sometimes be unnecessary and bad at times too.
  4. I hear all the being better, weekly releases yet absolutely no data to back it up. What makes you think the gaming industry isn't doing that? Here lets dissect your post once again and pick the parts that are possibly fabricated since my assumption is you don't play games as much anymore. innovation - Lets talk innovation. I guess when you look at the last twenty years we've seen growing narratives in games, innovative game mechanics like the ones used on the new Odyssey game from Nintendo, Open world reach like we have on the new Red Dead Redemption, Action-Story mix like on the new Wolfenstein, Brutal rail mission mode system with enemy improvement on the new Doom, Crytek and all their fantastic inclusions to the mix of stealth and difficulty. But hey I guess someone like you would be content with playing a MGS game like the first Solid one sitting back and thinking "oh hes never going to outdo himself" when he did less than 20 years later with Snake Eater, then he took it one step further with the Phantom Pain as well. Looking at games over the last twenty years and thinking man they've milked it with stuff made in the late 90s is once again a myopic view but I am slowly realizing that's the kind of person I am talking to. Try games like Persona 5, Limbo, Bioshock, Portal 2, Little Big Planet, etc and tell me there's no innovation, I'd put money on it that you can't. I won't even get into the fighting game genre which has seen the most innovation in game mechanics over the last 20 years. games being made for players - Now I know you're trolling. Once of the best innovations the industry has had over the last 10 years is player inclusion via group gaming, MMORPGs and cross-functional play. These are designed to engage players and give them the ability to branch out and play the game as they see fit. Open world games (as stated above) have grown to a scale that people couldn't perceive 20 years ago. You think Fortnite isn't a game for players? You think games like GoW, Zelda, etc aren't for players? challenging games (not friendly user) - I guess you haven't picked up a copy of NiOh or Dark Souls? Well if you had then this statement would be moot. Ever played Gaiden on Ninja mode? If you think that's user friendly then your definition of user friendly must be wanting to snap your controller in half. Ever played a Guilty Gear game? Probably not. Ever played a team sport game and engaged with another player who just gave you the beating of your life even though you've got a great handle on the mechanics? Guess not. Tetris can be challenging if you want it to be so I don't get this challenging game concept what and odd thing to say. Console and PC gaming hasn't really aged improperly what you're probably speaking to is Mobile gaming which is a cluster-fuck in itself and if it went away I wouldn't be upset at all but it is for a demographic I don't belong to so being angry about it is moot. lack of greed - I suppose you're talking about companies that had micro-reach and hence they couldn't really be classified as greedy because they weren't reaching as many customers? It's a business and if you think they aren't in it for money and just for creative acclaim then that is the most delusional statement I have ever heard from a gamer/person in my life. Platform dispersion is heavy these days and there are companies out there making games for a pittance which are great games on platforms like Steam which do gain mass following. The flipside of this coin is that you have companies like EA which get all the spotlight (guessing thats where you're basing your entire view on the industry from not actually picking up a game and playing it) so its quite natural that couch surfers come with this view to the table. Micro-transactions are the new in-thing to hate and I don't like them just as much as the next person but is every single game out there riddled with this problem? No. "Feel free to keep thinking things are better in the present. It has gotten worse and will only continue to do so, while people such as yourself keep buying and feeding the greedy companies, who will continue to shit on the players." and then there's this. Thanks for telling me how I should be thinking about the gaming industry and that I am somehow feeding a greed-crazed engine when you're talking hypothetically about how its gotten worse without actually having played any games to make that clear statement. Are there duds more than successes? Absolutely, its a creative business at the end of the day and this will always be the case. Are people far more educated in their view of games and have companies got a better reach to gamers? Yes they have and I am glad that they do because it forces them to make better and more engaging games which they do. Do I think you're a person who came here after reading a news article without having actually played any games and thereby adding zero value to the discussion? Most certainly. If you're so incessant that its gotten worse prove the point instead of regurgitating the statement and we can have a discussion but I'd rather close it here since its quite clear you've got a view on things that will never match up to the reality of what things really are. I play a lot of games in a year since its my downtime/unwind method and I have played a shit tonne of games since the late 80s to know this is only getting better not worse.
  5. Can't remember where I read it but Gomez is back next week?
  6. Can't say its peaked my interest for the same reasons stated by Bluebird. It's an EA game and with their recent press release of killing their true openworld Star Wars game I'd just avoid anything EA makes like the plague for a while. Have you tried the demo its actually quite good.
  7. I think of it this way, what quality player will come in the winter market? The chances are slim to none and most of that business properly concludes in the summer anyways. Its a big risk to take to go out and get a temporary replacement only to have shipped dross out the door and replace it with another shaky player.
  8. This is an odd situation to be in when you consider the injuries as well as the timing of them all. Two of our capable CBs are out, we have a RB that we could have relied on that has been injured and we're currently struggling to find suitable replacements for them without pushing the panic button which we've done in the past so many times. But, having said all of that, look at the injury return timings and the coincidental matches as well. Gomez is back soon, Trent will probably push to be back sooner rather than later, we have Milner and Fabinho to slot and interchange, Matip to play second fiddle or primary and we have a midfield that can rotate defensive duties wherever necessary. To get someone now isn't a bad idea and I guess everyone will look back at this moment if we lose the title race and say "should have bought a defender" but its a good risk to take (waiting not panic purchasing) and if it pays off we will have all our players back fully fit.
  9. I'm honestly more in favour of having Fabinho play that central role since his ball control and distribution skills supersede Matip's so that adds an opening to have him or Virgil traverse up the pitch more to help the midfield out. Add to the fact that Fabinho tracks better from what I have seen and Milner would be a more ideal choice playing down the right side as he is our most versatile player.
  10. Hmm, kidding myself, nope just checked definitely not. Like I said, quite a myopic perspective of an industry that grows not every year but every day in almost every facet it has put out there so yes its gotten miles better over two decades, forget about matching itself two decades ago. As for to each their own, fair point not even a debate there but now I am curious about what exactly was so great almost two decades ago that is eternally lost to the industry today?
  11. Mel81x

    Ladies feet

    You know what's worse? If you're using Chrome or any Google enabled service and you opened this link their search algorithm has now ranked feet in the lower echelon search block. This means that sooner or later you're going to get those lovely ad recommendations that you don't want in your browser window. Furthermore, it might even start suggesting it to you as part of search completion. Gotta love the internet.
  12. https://kotaku.com/game-modding-illegal-in-japan-punishable-by-prison-and-1831525943 Luckily I have never owned a modded console nor have I ever had the fascination but I suppose this does send a message to people out there trying to mod and cheat their way through things. Good step by Japan?
  13. When you get done with the moon hunting phase I recommend going out and getting Breath of the Wild its just as good, if not better, than Odyssey.
  14. That is a great title some would argue that Fortnite is in that class too because of all the building.
  15. Think that's a bit myopic if you ask me honestly. MGS: Phantom Pain is a masterpiece in a long line of excellent games directed by Kojima. FF has taken a funny turn for the worse and I do agree that they need to stop being more action oriented and go back to RPG mode but lets face it they are just going with whatever the latest trend is and Square is probably never going to change their stance there. The new God of War didn't tone down the violence it just used it far more effectively and has a story that made it win GOTY just for the mere fact that you aren't going around like the hack-and-slash days but have to actually plan the attack or you'd lose terribly. I think anyone that played it will also tell you that it was one of the better games of the last five years given how everyone is now moving these games to a more story driven system with very little in terms of action/adventure. Call of Duty and every other FPS perfectly matches what you're talking about in the fact that there is zero creativity and its just a grind to the finish but as I stated before thats where the industry is going with those games and companies realize thats what they have to do to get there. As far as the comment of there aren't any real top games out there I totally disagree, we've moved past boxed systems in open-worlds, corridors have become far harder to traverse and the idea that a game has to run on rails and be non-explorable is dead. Look at titles like Red Dead Redemption, Last of Us (i cannot re-iterate how great this title is), Resident Evil 7, Doom, Limbo, Nier: Automata, Horizon:Zero Dawn, Wolfenstein II, Cuphead, Nioh, Persona, Hollow Knight, Dead Cells, Monster Hunter, Spiderman, Assasins Creed, Octopath, The new Tomb Raider series, etc and the innovation and creativity is hardly dead. And that's just from the last two years alone, mind you all the games I have listed don't require microtrans to get the full experience out of them and are playable as-is so I don't get the statement of there aren't any top games from famous franchises anymore. They are there it just depends on what you're looking for and if it fits into how you like to game. I can't stand FPS games because they get grindy and non-innovative at a point so I stay away and for the most part almost every action-adventure title put out by dev shops like Naughty Dog, Santa Monica Studios, Tecmo, Kojima Studios, etc have been great because they've taken what they were excellent at and morphed it into something both adults and kids would enjoy. Are there duds out there? Absolutely, it wouldn't be a creative business if there wasn't. But there are some real diamonds in the rough too and not just from Nintendo.
  16. Have you heard his original fame busting song?
  17. That song makes my ears fucking bleed.
  18. Well you're partly right. The monetization component of gaming is alive and well plus they've really always been this way its nothing new, they are after all companies putting out titles and they need to earn money for it. As for the fact that there aren't any real AAA titles out there anymore I think that's untrue and you can get the same experience as playing MGS, GT, FF(Insert version here) with other titles as well like Last of Us, Resident Evil, Uncharted, FFXIII, FFXIII-Lightning Returns, Tomb Raider, Metal Gear Solid : Phantom Pain, etc. It's all really a matter of just choosing the level of gaming you'd like to get into and sticking with it. You may not even choose to buy a DLC or go further than the story if you really just want to stop there and it provides a lush and rich gaming experience that in some ways actually trumps what we grew up playing (hard to believe I know). Where I completely agree with you is this weird microtransaction world the gaming industry adopted and I blame the money-minded-bastards at EA for starting this whole mess. I don't mind paying for a DLC if its reasonable but to make money they way they do is stupid and kills the joy of gaming.
  19. Mel81x

    Ladies feet

    I never thought we'd get to page two of this topic. Well done to ladies feet.
  20. I saw that and thought to myself "why would I even want to torture myself I'll just wait for the whole game". Then I remembered its the internet and if people can hack governments for data I am sure there's some good samaritan just waiting to break that timer.
  21. I am looking forward to Metroid this year as well as someone announcing a proper Castelvania (side scrolling platformer not the new style they've adopted), a kick ass F-Zero and a real Final Fantasy specifically for the Switch. I wouldn't be too upset if KOEI Tecmo / Team Ninja went out and did a Gaiden for the Switch either, what a game that is by itself.
  22. https://kotaku.com/bright-memory-is-a-shooter-action-game-made-primarily-b-1831445427 Thinking this might be a pre-order, quite like the chaotic mess it can become and has shades of the first Bayonetta.
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