Got Workers & Resources: Soviet Republic today.
A true city planners and engineers dream. A huge map, very complex infrastructure, industry and economy and a LOT of micromanagement (buying buses, building bus stops near areas that need workers and then assigning routes for each vehicle, managing work loads and setting shift pattern at the factories, relocating citizens, designing railroad systems complete with rail traffic signals and cargo management, optimising industry, managing imports and exports in different currencies through customs offices at the border, terraforming, managing unemployment, researching chemistry and technical parts at universities, etc). Basically a city builder, logistics manager and economy tycoon in one, set in a fictional Soviet Republic from the 60s to the 80s. Very authentic not only in complexity but also in terms of using real-life objects (building styles, actual vehicle models) of the eastern-bloc at that time; different vehicles even become available only when you reach a certain year when they were actually built in the real world. Didn't expect it to be so complex and so complicated judging from the trailer, probably the most in-depth and detailed game I've ever seen in this genre. Still a bit unpolished as it's in development and even more new features are being added. Will not everyone's cup of tea but those who liked the original Tropico or transport tycoon style games will definitely enjoy it a lot. Can easily see thousands of hours in the game.